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authorskylar <me@casper>2026-11-11 15:24:37 -0800
committerskylar <me@casper>2026-11-11 15:24:37 -0800
commit9ccf951473e21a8b90c25161156fa09a9b227a7b (patch)
treee7bd9858a4cdbc5ae50069db8ca0cf868e436dec /src/scenes/forge.rs
parentd36c54d996f3c14ae811312dbbe621e12a39edde (diff)
Orrery 0.1.0: the galaxy, flight, cities, inventory and saves
Grows the derelict crawler into the whole game, and gets it ready to publish. - A galaxy of star systems joined by lanes, split between four peoples' territories, with a star map and a system map. Systems are modelled with Kepler orbits, moons inside their Hill spheres, belts past the frost line and stations at Lagrange points. - Flight around one place at a time: arcade flight with a throttle fallback where held keys can't be detected, mining rocks for ore, landing, docking at stations, and boarding wrecks that come and go by the calendar. - Your ship to walk about, and capital cities to land at: generated plans with walls, quarters and streets, building interiors, shops, taverns, scholars and armourers. - Fighting with a weapon and a gun ready, six damage types and how each monster takes them, and armour that guards, wears and can be mended. - Everything you own has a weight: a vim-keyed inventory, a pack and the ship's lockers, and trade in ore, salvage, arms and fuel. - Characters with a people and a ship of their own, saved as versioned JSON on every scene change and on quit, with a character sheet, a saves list and a pause menu wherever you are. - `orrery weapons`, `armour`, `galaxy`, `system` and `town` print the generators' output without the TUI. - Release: README install steps for macOS and Linux, a Makefile whose install also works with macOS's install, an MIT licence, and Cargo metadata with rust-version 1.88. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/scenes/forge.rs')
-rw-r--r--src/scenes/forge.rs10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/scenes/forge.rs b/src/scenes/forge.rs
index f856c8f..a49e098 100644
--- a/src/scenes/forge.rs
+++ b/src/scenes/forge.rs
@@ -10,6 +10,7 @@ use ratatui::style::{Color, Style, Stylize};
use ratatui::text::{Line, Span};
use ratatui::widgets::{Block, Paragraph, Wrap};
+use super::keys;
use super::{Scene, Transition};
use crate::app::Ctx;
use crate::names::{self, Artifact, Culture};
@@ -51,7 +52,8 @@ impl Forge {
}
}
-fn colour(culture: Culture) -> Color {
+/// Each people's colour, wherever they're shown.
+pub fn colour(culture: Culture) -> Color {
match culture {
Culture::Qaari => Color::Yellow,
Culture::Cant => Color::Red,
@@ -147,7 +149,11 @@ impl Scene for Forge {
frame.render_widget(Paragraph::new(lines).block(block), artifacts);
frame.render_widget(
- Paragraph::new(" [space/→] forge again [←] previous [esc] back").dark_gray(),
+ Paragraph::new(keys::line(&[
+ ("space →", "forge again"),
+ ("←", "previous"),
+ ("esc", "back"),
+ ])),
footer,
);
}