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//! The saved characters: pick one up where you left them, or delete them.
use ratatui::Frame;
use ratatui::crossterm::event::{KeyCode, KeyEvent};
use ratatui::layout::{Constraint, Flex, Layout};
use ratatui::style::{Color, Style, Stylize};
use ratatui::text::{Line, Span};
use ratatui::widgets::{Block, Padding, Paragraph};
use super::flight;
use super::forge::colour;
use super::keys::{self, ACCENT, DIM};
use super::{Scene, Transition};
use crate::app::Ctx;
use crate::save::{self, Slot};
/// Lines each save takes in the list, the gap after it included.
const ROWS_EACH: u16 = 3;
pub struct Saves {
slots: Vec<Slot>,
selected: usize,
/// Asking whether to delete the selected save.
deleting: bool,
problem: Option<String>,
}
impl Saves {
pub fn new(ctx: &Ctx) -> Saves {
let slots = ctx.saves.as_deref().map(save::list).unwrap_or_default();
// Whoever you're playing is first, being the most recently saved.
Saves { slots, selected: 0, deleting: false, problem: None }
}
fn playing(&self, ctx: &Ctx, i: usize) -> bool {
ctx.slot.as_ref() == Some(&self.slots[i].path)
}
fn load(&mut self, ctx: &mut Ctx) -> Transition {
let Some(slot) = self.slots.get(self.selected) else { return Transition::None };
if let Err(why) = &slot.summary {
self.problem = Some(format!("That save can't be read: {why}"));
return Transition::None;
}
if !self.playing(ctx, self.selected) {
ctx.autosave();
if let Err(why) = save::load(&slot.path, ctx) {
self.problem = Some(format!("That save can't be read: {why}"));
return Transition::None;
}
}
Transition::Replace(flight::resume(ctx))
}
fn delete(&mut self, ctx: &mut Ctx) {
let path = self.slots[self.selected].path.clone();
if let Err(why) = save::delete(&path) {
self.problem = Some(format!("Couldn't delete it: {why}"));
return;
}
// Delete who you're playing and there's no one left to save.
if ctx.slot.as_ref() == Some(&path) {
ctx.slot = None;
}
self.slots.remove(self.selected);
self.selected = self.selected.min(self.slots.len().saturating_sub(1));
}
}
/// "just now", "5 minutes ago", "3 days ago".
fn ago(seconds: u64) -> String {
let (n, unit) = match seconds {
0..60 => return "just now".into(),
60..3600 => (seconds / 60, "minute"),
3600..86_400 => (seconds / 3600, "hour"),
_ => (seconds / 86_400, "day"),
};
match n {
1 if unit == "hour" => "an hour ago".into(),
1 => format!("a {unit} ago"),
_ => format!("{n} {unit}s ago"),
}
}
impl Scene for Saves {
fn key(&mut self, key: KeyEvent, ctx: &mut Ctx) -> Transition {
self.problem = None;
if self.deleting {
self.deleting = false;
if matches!(key.code, KeyCode::Char('y' | 'Y')) {
self.delete(ctx);
}
return Transition::None;
}
let last = self.slots.len().saturating_sub(1);
match key.code {
KeyCode::Esc | KeyCode::Char('q') => return Transition::Pop,
KeyCode::Up | KeyCode::Char('k') => self.selected = self.selected.saturating_sub(1),
KeyCode::Down | KeyCode::Char('j') => self.selected = (self.selected + 1).min(last),
KeyCode::Enter => return self.load(ctx),
KeyCode::Char('d') | KeyCode::Delete if !self.slots.is_empty() => self.deleting = true,
_ => {}
}
Transition::None
}
fn render(&self, frame: &mut Frame, ctx: &Ctx) {
let [area] =
Layout::horizontal([Constraint::Length(84)]).flex(Flex::Center).areas(frame.area());
let block = Block::bordered()
.border_style(Style::new().fg(DIM))
.title(Line::from(" SAVED CHARACTERS ").fg(ACCENT).bold())
.padding(Padding::uniform(1));
let inner = block.inner(area);
frame.render_widget(block, area);
let [list, _, footer] =
Layout::vertical([Constraint::Fill(1), Constraint::Length(1), Constraint::Length(2)])
.areas(inner);
let mut lines = Vec::new();
if self.slots.is_empty() {
lines.push(
Line::from("No one's saved yet. Make a new character from the title.").fg(DIM),
);
}
// Enough of the list to keep the selected save in view.
let shown = usize::from((list.height / ROWS_EACH).max(1));
let first = (self.selected + 1).saturating_sub(shown);
let now = save::now();
for (i, slot) in self.slots.iter().enumerate().skip(first).take(shown) {
let chosen = i == self.selected;
let marker = if chosen { Span::raw("› ").fg(ACCENT).bold() } else { Span::raw(" ") };
match &slot.summary {
Ok(s) => {
let c = &s.character;
let mut who = vec![
marker,
Span::raw(c.name.clone()).fg(colour(c.origin)).bold(),
Span::raw(format!(", {}, of {}", c.calling(), c.ship_name())),
];
if self.playing(ctx, i) {
who.push(Span::raw(" playing").fg(ACCENT));
}
lines.push(Line::from(who));
let boarded = match s.record.boarded {
1 => "1 wreck boarded".to_string(),
n => format!("{n} wrecks boarded"),
};
lines.push(
Line::from(format!(
" day {:.1} at {} · {} ¤ · {boarded} · saved {}",
s.day,
s.place,
s.scrip,
ago(now.saturating_sub(s.saved))
))
.fg(DIM),
);
}
Err(why) => {
let file = slot.path.file_name().unwrap_or_default().to_string_lossy();
lines.push(Line::from(vec![marker, Span::raw(file.into_owned()).fg(DIM)]));
lines.push(Line::from(format!(" can't be read: {why}")).fg(Color::LightRed));
}
}
lines.push(Line::default());
}
frame.render_widget(Paragraph::new(lines), list);
let name = |i: usize| match &self.slots[i].summary {
Ok(s) => s.character.name.clone(),
Err(_) => "this save".into(),
};
let mut help = Vec::new();
if self.deleting {
let who = name(self.selected);
help.push(Line::from(format!("Delete {who} for good?")).fg(Color::LightRed));
help.push(keys::line(&[("y", "delete"), ("any other key", "keep them")]));
} else {
if let Some(problem) = &self.problem {
help.push(Line::from(problem.as_str()).fg(Color::LightRed));
} else if let Some(dir) = &ctx.saves {
help.push(Line::from(format!("saved in {}", dir.display())).fg(DIM));
}
help.push(keys::line(&[
("↑↓", "choose"),
("enter", "play"),
("d", "delete"),
("esc", "back"),
]));
}
frame.render_widget(Paragraph::new(help), footer);
}
}
#[cfg(test)]
mod tests {
use ratatui::crossterm::event::KeyModifiers;
use super::*;
use crate::names::Culture;
use crate::save::Character;
use crate::term::KeyboardCaps;
fn press(scene: &mut Saves, ctx: &mut Ctx, code: KeyCode) -> Transition {
scene.key(KeyEvent::new(code, KeyModifiers::NONE), ctx)
}
/// A saves folder with two characters in it, and the game playing the
/// second.
fn two(dir: &std::path::Path) -> Ctx {
let mut ctx = Ctx::new(1, KeyboardCaps { key_release: false });
ctx.saves = Some(dir.to_path_buf());
for (name, universe, scrip) in [("Ada Vell", 11, 300), ("Bram Oskel", 22, 5)] {
let character =
Character { name: name.into(), origin: Culture::Cant, ship: "Bolt".into() };
ctx.begin(universe, character);
ctx.slot = Some(save::new_slot(dir, &ctx.character, universe));
ctx.hold.scrip = scrip;
ctx.autosave();
assert!(ctx.save_error.is_none());
}
ctx
}
#[test]
fn loading_picks_up_where_they_left_off() {
let dir = save::scratch("saves-load");
let mut ctx = two(&dir);
let mut saves = Saves::new(&ctx);
assert_eq!(saves.slots.len(), 2);
// Both were saved within the same second, so either may come first.
let ada = saves
.slots
.iter()
.position(|s| s.summary.as_ref().unwrap().character.name == "Ada Vell")
.unwrap();
ctx.hold.scrip = 6;
saves.selected = ada;
assert!(matches!(press(&mut saves, &mut ctx, KeyCode::Enter), Transition::Replace(_)));
assert_eq!((ctx.character.name.as_str(), ctx.seed, ctx.hold.scrip), ("Ada Vell", 11, 300));
// Bram was saved as they were left, scrip and all.
let bram = save::new_slot(
&dir,
&Character { name: "Bram Oskel".into(), origin: Culture::Cant, ship: "Bolt".into() },
22,
);
save::load(&bram, &mut ctx).unwrap();
assert_eq!(ctx.hold.scrip, 6);
let _ = std::fs::remove_dir_all(dir);
}
#[test]
fn deleting_asks_first() {
let dir = save::scratch("saves-delete");
let mut ctx = two(&dir);
let mut saves = Saves::new(&ctx);
press(&mut saves, &mut ctx, KeyCode::Char('d'));
press(&mut saves, &mut ctx, KeyCode::Char('n'));
assert_eq!(saves.slots.len(), 2, "anything but yes keeps it");
let playing = saves.playing(&ctx, 0);
press(&mut saves, &mut ctx, KeyCode::Char('d'));
press(&mut saves, &mut ctx, KeyCode::Char('y'));
assert_eq!((saves.slots.len(), save::list(&dir).len()), (1, 1));
assert_eq!(ctx.slot.is_none(), playing, "delete who you're playing and nothing's saved");
let _ = std::fs::remove_dir_all(dir);
}
#[test]
fn saved_times_read_naturally() {
assert_eq!(ago(5), "just now");
assert_eq!(ago(60), "a minute ago");
assert_eq!(ago(3 * 3600 + 5), "3 hours ago");
assert_eq!(ago(3600), "an hour ago");
assert_eq!(ago(86_400 * 2), "2 days ago");
}
}
|